A
— Image to segment
2-D grayscale image | 2-D truecolor image
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Image to segment, specified as a 2-D grayscale image or 2-D truecolor image. For int16
data, A
must be a grayscale image. When the parameter isInputLab
is true
, the input image must be data type single
or double
.
Sponsored by NordVPN. Try it out and get 75% off a three-year plan for a limited time! Click here: Pixel Slate - https://fa. Price: Free Platforms: Mac, Windows, Linux. GIMP is an open source image editor probably best known as the 'free alternative' to Photoshop. It boasts a powerful set of general image editing tools and painting tools. Because of the easy-to-use layout and highly customizable interface, GIMP is a popular choice for artists of all backgrounds and styles.
Data Types: single
| double
| int16
| uint8
| uint16
https://softshowcase.mystrikingly.com/blog/meet-the-meat-mac-os.
Desired number of superpixels, specified as a positive integer.
Data Types: single
| double
| int8
| int16
| int32
| int64
| uint8
| uint16
| uint32
| uint64
Name-Value Pair Arguments
Specify optional comma-separated pairs of Name,Value
arguments. Name
is the argument name and Value
is the corresponding value. Name
must appear inside quotes. You can specify several name and value pair arguments in any order as Name1,Value1,..,NameN,ValueN
.
B = superpixels(A,100,'NumIterations',20);
'Compactness'
— Shape of superpixels
10
(default) | numeric scalar
Shape of superpixels, specified as a numeric scalar. The compactness parameter of the SLIC algorithm controls the shape of superpixels. A higher value makes superpixels more regularly shaped, that is, a square. A lower value makes superpixels adhere to boundaries better, making them irregularly shaped. The allowed range is (0 Inf)
. Typical values for compactness are in the range [1,20]
.
Data Types: single
| double
| int8
| int16
| int32
| int64
| uint8
| uint16
| uint32
| uint64
'IsInputLab'
— Input image data is in L*a*b* color space
false
(default) | true
Input image data is in the L*a*b* color space, specified as true
or false
.
Data Types: single
| double
| int8
| int16
| int32
| int64
| uint8
| uint16
| uint32
| uint64
| logical
'Method'
— Algorithm used to compute superpixels
'slic0'
(default) | 'slic'
Algorithm used to compute superpixels, specified as one of thefollowing values. The superpixels
function usestwo variations of the simple linear iterative clustering (SLIC) algorithm.
Value | Meaning |
---|---|
|
|
|
|
Data Types: char
| string
'NumIterations'
— Number of iterations
10
(default) | positive integer
Number of iterations used in the clustering phase of the algorithm, specified as a positive integer. For most problems, it is not necessary to adjust this parameter.
Data Types: single
| double
| int8
| int16
| int32
| int64
| uint8
| uint16
| uint32
| uint64
SuperPixelBlast is a capture-the-flag game where the only method of attack and defence each player has is explosive mines. All of these mines can set each other off in a kind of domino effect, so if your defence is too mine-intensive then your whole base could go up in a flash, leaving you open to attack. However, if you have too few mines then it may be easy for the enemy to invade. This mechanic combined with destructible walls and instant respawn times makes an intense multiplayer battle which can only end one way - total destruction!
Changelog:
+ added Mac support (finally)
Data Types: single
| double
| int16
| uint8
| uint16
https://softshowcase.mystrikingly.com/blog/meet-the-meat-mac-os.
Desired number of superpixels, specified as a positive integer.
Data Types: single
| double
| int8
| int16
| int32
| int64
| uint8
| uint16
| uint32
| uint64
Name-Value Pair Arguments
Specify optional comma-separated pairs of Name,Value
arguments. Name
is the argument name and Value
is the corresponding value. Name
must appear inside quotes. You can specify several name and value pair arguments in any order as Name1,Value1,..,NameN,ValueN
.
B = superpixels(A,100,'NumIterations',20);
'Compactness'
— Shape of superpixels
10
(default) | numeric scalar
Shape of superpixels, specified as a numeric scalar. The compactness parameter of the SLIC algorithm controls the shape of superpixels. A higher value makes superpixels more regularly shaped, that is, a square. A lower value makes superpixels adhere to boundaries better, making them irregularly shaped. The allowed range is (0 Inf)
. Typical values for compactness are in the range [1,20]
.
Data Types: single
| double
| int8
| int16
| int32
| int64
| uint8
| uint16
| uint32
| uint64
'IsInputLab'
— Input image data is in L*a*b* color space
false
(default) | true
Input image data is in the L*a*b* color space, specified as true
or false
.
Data Types: single
| double
| int8
| int16
| int32
| int64
| uint8
| uint16
| uint32
| uint64
| logical
'Method'
— Algorithm used to compute superpixels
'slic0'
(default) | 'slic'
Algorithm used to compute superpixels, specified as one of thefollowing values. The superpixels
function usestwo variations of the simple linear iterative clustering (SLIC) algorithm.
Value | Meaning |
---|---|
|
|
|
|
Data Types: char
| string
'NumIterations'
— Number of iterations
10
(default) | positive integer
Number of iterations used in the clustering phase of the algorithm, specified as a positive integer. For most problems, it is not necessary to adjust this parameter.
Data Types: single
| double
| int8
| int16
| int32
| int64
| uint8
| uint16
| uint32
| uint64
SuperPixelBlast is a capture-the-flag game where the only method of attack and defence each player has is explosive mines. All of these mines can set each other off in a kind of domino effect, so if your defence is too mine-intensive then your whole base could go up in a flash, leaving you open to attack. However, if you have too few mines then it may be easy for the enemy to invade. This mechanic combined with destructible walls and instant respawn times makes an intense multiplayer battle which can only end one way - total destruction!
Changelog:
+ added Mac support (finally)
Superpixelblast Mac Os X
+ fixed camera angle (so you can see the whole level)
Superpixelblast Mac Os Download
Player 1 Controls:
Move : ARROW KEYS
Place flag/mine : PERIOD
Player 2 Controls:
Move : WASD
Place flag/mine : Q
Status | Released |
Platforms | Windows, macOS |
Rating | |
Author | Jakob |
Genre | Strategy, Action |
Tags | 2D, Destruction, Local multiplayer, Multiplayer, Pixel Art, Real time strategy |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Install instructions
Go here (for a Windows computer) to learn how:
http://windows.microsoft.com/en-au/windows/compres..
For a Mac: https://os-house-defender-qfi-softspanish-mac.peatix.com.
https://answers.stanford.edu/solution/how-do-i-zip-and-unzip-files-and-folders-do-i-need-winzip-or-stuffit
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